Bug report

Worblehat
Posts: 54
Joined: Wed Jun 29, 2016 9:58 am

Bug report

Postby Worblehat » Fri Jul 01, 2016 10:28 am

Not sure if there's some other place I should send this, but fighting the scorpions for the gold coins in Egypt results in the attached text bug.

There's also a trivial typo at the end of the Temple of Thoth, the character making the escape roll "can dig out the crew with ease" not "with easy". :)

Edit, July 4: In the Inca event "The Dark Ritual" there's a typo at the end, it should say "It's hard to take the high priest seriously."
Attachments
egyptbug.png

Manuel
Posts: 177
Joined: Wed Nov 28, 2012 2:21 pm

Re: Bug report

Postby Manuel » Wed Jul 06, 2016 10:30 am

Thanks for the reports, Worblehat, I've passed them on through Adriaan, our main (content) designer.

Worblehat
Posts: 54
Joined: Wed Jun 29, 2016 9:58 am

Re: Bug report

Postby Worblehat » Thu Jul 07, 2016 10:59 pm

Found another one - in the Highlands "Misty Plateau" encounter, the text after climbing up says "Pedrinho pulls herself up and sees..." Pretty sure Pedrinho is male. :-)

Worblehat
Posts: 54
Joined: Wed Jun 29, 2016 9:58 am

Re: Bug report

Postby Worblehat » Sat Jul 16, 2016 10:40 am

Another one - Count Dracul has a debuff "Flattering Inspiration <Missing Tooltip> Effects: -20 Speech Defense"

Not sure what caused that, the current status is Dracul Friendly, me Aggressive, with a party of Jan-Piet, Maria, and Yvonne. I haven't attacked the count yet though, just clearing away minions so far.

Worblehat
Posts: 54
Joined: Wed Jun 29, 2016 9:58 am

Re: Bug report

Postby Worblehat » Sun Jul 17, 2016 12:01 am

backgroundbug.png

I'm guessing there's supposed to be a background graphic there, right?

Manuel
Posts: 177
Joined: Wed Nov 28, 2012 2:21 pm

Re: Bug report

Postby Manuel » Tue Jul 19, 2016 2:44 pm

I think a completely white room, in which any who enters cannot gain any sense of time or space, can be described as a torture room...

(passed this on to Adriaan)

Worblehat
Posts: 54
Joined: Wed Jun 29, 2016 9:58 am

Re: Bug report

Postby Worblehat » Fri Aug 19, 2016 7:20 am

Just found another one - Boris the Claw (Werewolf)'s "Remember the Human" debuff icon is a blank white square.

Worblehat
Posts: 54
Joined: Wed Jun 29, 2016 9:58 am

Re: Bug report

Postby Worblehat » Sun Sep 04, 2016 1:48 am

Typo in the new Flying Dutchman encounter, "pirates only notice getHimher".
Attachments
dutchmanbug.png

Worblehat
Posts: 54
Joined: Wed Jun 29, 2016 9:58 am

Re: Bug report

Postby Worblehat » Mon Sep 05, 2016 6:46 am

Since the latest patch the campfire card screen seems to be duplicating discarded cards. I don't know if the duplications persist if a reshuffle is triggered.
cardbug.png


Edit, Sept. 13th: Yes, they do. Probably not exploitable since a reshuffle will be quite late in the game, but it's very odd to see two Campaign cards in hand...
Last edited by Worblehat on Wed Sep 14, 2016 6:37 am, edited 1 time in total.

Worblehat
Posts: 54
Joined: Wed Jun 29, 2016 9:58 am

Re: Bug report

Postby Worblehat » Tue Sep 06, 2016 12:09 am

Obelisk encounter, for some reason the second bypass option is "SELECTED investigates a strange set of stones!". SELECTED in this case should be Kiwi the archaeologist, if I understand this encounter correctly.
obeliskbug.png


After that, there's a "(Stack overflow in parser)", which is definitely new in the current patch.
obeliskbug2.png


In Emerged Island, the new Mangrove event has a typo, should be "couldn't get past this area".

Another glitch, during the King Crab fight, text on screen said "King Crab reinforcements <NO 18I>" with the part in brackets in purple.


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