Patch 1.4: Oopsdate

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Adriaan
Posts: 738
Joined: Wed Nov 28, 2012 5:18 pm

Patch 1.4: Oopsdate

Post by Adriaan » Fri Aug 28, 2015 11:08 am

Hello there!

In celebration of the upcoming release of our new game Renowned Explorers: International Society, we updated Reus!

NEW SOURCES:
- The Dolphin is now available in your seas!
- Natural Gas can now be mined!
- The Chinese crane can now roam your swamps!
- The Azure lakes are now available in your forests!
- The Oak Tree can now grow in your forests!

However, we figured out that some libraries we used do not work properly on some computers, and this may cause the game to crash/not start up. We are currently fixing this issue, so expect an update soon.

Happy world building and sorry for the inconvenience!

Donelloth
Posts: 2
Joined: Fri Aug 28, 2015 10:34 am

Re: Patch 1.4: Oopsdate

Post by Donelloth » Fri Aug 28, 2015 11:18 am

Yay, new toys!

Thanks for the update. Happy fixing. Congratulations on the upcoming release.

Coelso
Posts: 9
Joined: Wed Sep 25, 2013 12:47 am

Re: Patch 1.4: Oopsdate

Post by Coelso » Sat Aug 29, 2015 10:11 am

Hey, I tried the new sources and had some problems with the dolphins and the azure lakes.
The Dolphin should be upgraded from Superior Parrotfish, but the text for the requirements is missing.
The Azure Lakes should be upgraded from Great Silver, but there is no button for it. Maybe the problem is that Great Silver already has three transmutations?
And there is a spelling mistake in the transmutation text for the crane.

Anyways, I'm exited to find some new great symbioses :)
Attachments
great_silver.png
dolphin.png
crane.png

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Adriaan
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Re: Patch 1.4: Oopsdate

Post by Adriaan » Sat Aug 29, 2015 12:27 pm

Hey! Thanks for reporting!

The dolphin gets there from with 2 Sublime Hunt aspects, just so you can play around it.

Is the silver in the forest? If I recall correctly there should be a little trick to get the right transmutations. If it doesn't work, I think the updated code broke it... In that case, I'll have to figure out something to fix this.

Coelso
Posts: 9
Joined: Wed Sep 25, 2013 12:47 am

Re: Patch 1.4: Oopsdate

Post by Coelso » Sat Aug 29, 2015 1:13 pm

Ok, I tried 2 Sublime Herd aspects and Herd + another aspect, but that didn't work :P

And for the silver: yes, it stood on forest. Can you recall the trick?

Edit: Just tried. 2 Sublime Hunt aspects don't work either.
Attachments
dolphin2.png
Last edited by Coelso on Sat Aug 29, 2015 1:18 pm, edited 1 time in total.

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Adriaan
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Re: Patch 1.4: Oopsdate

Post by Adriaan » Sat Aug 29, 2015 1:17 pm

It was a code trick - but it seems our last build broke it. I guess I'll have to reassign the transumations to another source. ._.

camelusminimus
Posts: 1
Joined: Fri Oct 23, 2015 7:21 am

Update HumbleBundle?

Post by camelusminimus » Fri Oct 23, 2015 7:23 am

Hei,

in my HumbleBundle account I have only a Version "01/13/2014". Would it be Possible to update to the 1.4 Patch?

Greetings from Berlin

TheRobin
Posts: 9
Joined: Mon May 20, 2013 5:16 pm

Re: Patch 1.4: Oopsdate

Post by TheRobin » Wed Nov 11, 2015 12:19 pm

Is it possible that the gog version is still an older one?

If so, when do you plan to update that one?

raufe
Posts: 2
Joined: Wed Nov 30, 2016 7:30 pm
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Re: Patch 1.4: Oopsdate

Post by raufe » Wed Nov 30, 2016 7:36 pm

Thank you bro for the update.

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