Abbey Games has a new community and forums! Come on over to https://community.abbeygames.com and don't forget to mention your old username! The old forums will remain available, but read-only.

Search found 4 matches

by Mysterio
Sun Sep 13, 2015 6:00 pm
Forum: Suggestions
Topic: Choices and the UI
Replies: 4
Views: 2973

Re: Choices and the UI

I think that not having this information handy does its part in increasing the difficulty of the game. Is that really true, though, since paper and pencil can make that information available to the player at all times? IMHO, anything that can be obtained by simply using paper and pencil, so to spea...
by Mysterio
Sun Sep 13, 2015 2:11 am
Forum: Suggestions
Topic: Choices and the UI
Replies: 4
Views: 2973

Choices and the UI

When a player's asked to make a choice, allow the player to access the part of the UI that will inform his choice. For example, if the player's asked to choose an explorer to receive a stat increase, allow him to access the three explorer screens. Another example: when purchasing equipment, some equ...
by Mysterio
Sun Sep 13, 2015 2:00 am
Forum: Suggestions
Topic: Buffs versus Debuffs
Replies: 0
Views: 3572

Buffs versus Debuffs

A buff is a beneficial effect, while a debuff is a detrimental effect. Yet, throughout the game, only "buff" is used to denote both beneficial and detrimental effects. I suggest replacing "buff" with "debuff" throughout the game for detrimental effects. It's confusing to read "buff" for an effect th...
by Mysterio
Thu Sep 10, 2015 4:52 pm
Forum: Suggestions
Topic: UI Corrections
Replies: 0
Views: 3124

UI Corrections

If it's okay with the devs, I'll use this thread to post UI corrections I stumble upon.

1. On the world map, the tooltip for the Insight icons attached to the three icons at the bottom reads "insight" instead of "Insight".