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Search found 37 matches
- Fri Oct 23, 2015 8:36 pm
- Forum: Suggestions
- Topic: More map locations for adventures
- Replies: 5
- Views: 3839
Re: More map locations for adventures
Adriaan, good to hear from you again. It's been some time. (And I'm *still* playing Reus.) I've raised all but two of the characters you provide to the point where they can lead a team--and I'm burnt out. The short number of locations and the basic sameness of the boss battles (not in specificity, w...
- Fri Oct 23, 2015 8:18 am
- Forum: Suggestions
- Topic: More map locations for adventures
- Replies: 5
- Views: 3839
Re: More map locations for adventures
And you're entitled to your own opinion--speculations about my ability to read the developers' blogs or understand how much in the way of resource are required to produce more adventure maps to one side, as you've no idea. I'm fine with you feeling the developers did a great job. But that doesn't in...
- Fri Oct 02, 2015 4:04 am
- Forum: Suggestions
- Topic: More map locations for adventures
- Replies: 5
- Views: 3839
More map locations for adventures
The main problem I have with Renowned Explorers at this time, aside from some concerns still about balance, is the paucity of locations. There appears to be very few places you can travel. Playing over and over again with different teams isn't bad in itself, but when you're limited to a handful of l...
- Fri Oct 02, 2015 3:30 am
- Forum: Strategy & Balance
- Topic: Steam Forums and Community Feedback is brutal.
- Replies: 1
- Views: 3370
Re: Steam Forums and Community Feedback is brutal.
I can virtually promise you 99.9% of the people who comment in any given lengthy Steam thread will simply insist on expressing the same thing over again in their words, rather than hitting "me, too." Because people don't want to vote. They want to emote: words, not checkmarks.
- Fri Jan 03, 2014 4:54 pm
- Forum: Ideas & Fan Work
- Topic: Would be good to have more in-game overview on game elements
- Replies: 2
- Views: 3169
Re: Would be good to have more in-game overview on game elem
This has been mentioned, before. I don't recall the developers showing much interest in it, though personally I'd love to see an "evolving" help file that grows as you discover in-game more and more changes and improvements. ...And by the way, Happy New Year to all those involved in creating and mai...
- Mon Dec 16, 2013 5:19 pm
- Forum: General
- Topic: The Reus Soundtrack is now available for download
- Replies: 3
- Views: 3749
Re: The Reus Soundtrack is now available for download
It's a very distinctive soundtrack, I agree. Doesn't fall into any of the stereotypes associated with games, and adds its own sense of uniqueness to a unique game. :)
- Wed Dec 04, 2013 10:32 pm
- Forum: General
- Topic: Level 3 advanced resources
- Replies: 6
- Views: 5498
Re: Level 3 advanced resources
I think it's been suggested, before. I don't believe it was ever responded to by the development team, but I could be wrong.
- Thu Oct 03, 2013 6:45 pm
- Forum: General
- Topic: Patch v1.2 now live!
- Replies: 12
- Views: 7599
Re: Patch v1.2 now live!
Ah, there we are. The patch just arrived on Gog.com. :)
- Wed Oct 02, 2013 12:02 pm
- Forum: General
- Topic: Patch v1.2 now live!
- Replies: 12
- Views: 7599
Re: Patch v1.2 now live!
Still not there. Just a thought, mind you, but it might be worth checking to make sure they've got it. I've found that Gog.com posts updates very quickly--ironically, unlike Steam, which can take a day or more (or so I've been told by several other developers). So it seems unusual that this has been...
- Tue Oct 01, 2013 11:25 pm
- Forum: General
- Topic: Patch v1.2 now live!
- Replies: 12
- Views: 7599
Re: Patch v1.2 now live!
I'm not seeing it on Gog.com, yet. Perhaps it takes some time to get approved.