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Search found 18 matches

by CookieEater
Tue May 21, 2013 5:11 pm
Forum: Ideas & Fan Work
Topic: Mountain people.
Replies: 2
Views: 1737

Re: Mountain people.

It is possible to glitch the game into getting mountain villages. All you have to do is wait until the nomad appears then quickly create a mountain on the patch. You end up with a village that's all slanted and such on a mountain and able to use mountain patches.
by CookieEater
Tue May 21, 2013 3:48 pm
Forum: General
Topic: Patch Online (1.0.4.0)
Replies: 25
Views: 14443

Re: Patch Online (1.0.4.0)

If you issued an order and immediately issued the same order again as the animation started (but before the cooldown was triggered), the giant would perform the both orders. The exploitive part of this was the fact, that after the first was finished and the second started, the cooldown for the skil...
by CookieEater
Tue May 21, 2013 1:21 pm
Forum: Strategy & Balance
Topic: Helpful Tips and Tricks
Replies: 27
Views: 19204

Helpful Tips and Tricks

I've yet to come across any of these types of threads yet. Any community members have any of their personal tips or tricks they'd like to share? A few I can think of: - Animals are not a single plot in effect and migrate across several different plots. I don't remember if the tutorial goes into this...
by CookieEater
Tue May 21, 2013 12:55 pm
Forum: Strategy & Balance
Topic: only one source achievements
Replies: 2
Views: 3155

Re: only one source achievements

Because prosperity plummet takes time you can manage to destroy the village's lievlihood in the long run for some short-term cheap unlocks. In the last minute or so before the giants go to sleep, you can destroy all the symbioses and resource plots and replace em with level 1 of whatevers. This is a...
by CookieEater
Tue May 21, 2013 4:03 am
Forum: General
Topic: Patch Online (1.0.4.0)
Replies: 25
Views: 14443

Re: Patch Online (1.0.4.0)

Out of curiosity, what IS this cooldown cheat you speak of?
by CookieEater
Tue May 21, 2013 3:57 am
Forum: Strategy & Balance
Topic: Technology
Replies: 4
Views: 3108

Re: Technology

Although I've never reached it I believe the roof for the developments goes to roughly the atomic/rocket age.

I'm basing this on the availability of resources like platinum, oil, uranium and such.
by CookieEater
Tue May 21, 2013 3:56 am
Forum: Strategy & Balance
Topic: get the first 6 Ambassadors in 10 min
Replies: 3
Views: 6203

Re: get the first 6 Ambassadors in 10 min

I've been using this trick for a bit of time but I wanted to add that you also want to ensure that the nomad meter at the top left is full first, that way you don't end up destroying too many of your towns and stunting your growth and wasting valuable time.
by CookieEater
Tue May 21, 2013 3:51 am
Forum: Strategy & Balance
Topic: How do I unlock more animals, plants and minerals?
Replies: 7
Views: 2730

Re: How do I unlock more animals, plants and minerals?

From what I've seen, you have to do as best as you can and at the end of that game several new sources are unlocked.

Whales for instance, probably requires you to do something like create a fishing village with over x prosperity.