Using fishing villages isn't that hard if you have figured out a good setup. I managed to get 5k points @ 6 cities in one of my earlier games without using anything past tier II fishes:puke wrote:M4st3rM1nd wrote:Lastly, and most frustrating, is you cant get enough tech to finish the lighthouse challenge -- and scraping up enough wealth for it is pretty difficult at level 2. Maybe you can do this with more fish unlocked at level 3 or something, but it isnt possible to get a pure fish world to supply the 50 tech for a lighthouse at level 2.
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C C C C . 2E 1E . 5D 7D 6D . 3E 4E . C C C C
E -> Exotic animal
D -> Domestic animal
. -> Empty Space
You first apply the E's from 1&2 counterclockwise around the world. This is enough to finish the first harbour challenge in all cities. Then you apply 3&4 in the same manner and add the makreles between the cities. Once the lighthouse challenge starts, you convert E1 and E3 into Parrot Fishes via Herd Aspect (not sure if you also need E2 and E4).
If you use angler fishes and sharks, you can even fulfill the island quests, but you must be extremely careful. The main problem with fishing villages is actually the huge ressource / greed spikes from lighthouse & island projects - if you do not change the map setup to "buffer" them, your world can easily decent into an endless spiral of archipelago wars.