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Top Scores

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Joined: Mon May 20, 2013 10:05 am

Re: Top Scores

Post by 3ntf4k3d » Mon May 20, 2013 2:33 pm

Fine by me.
I just wanted to provide a "legit" final score because playing with cooldown exploit is quite cheesy. ;)

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Joined: Sat May 18, 2013 11:55 pm

Re: Top Scores

Post by SerbanSpire » Mon May 20, 2013 3:52 pm

60 mins game
Total Prosperity : 2090
Cities : 6

Awesome match. I have completed 11 achievements at this. A lot of wars tho. But I needed them!

Posts: 21
Joined: Mon May 20, 2013 8:57 pm

Re: Top Scores

Post by Spyre2k » Mon May 20, 2013 9:26 pm

Besides Score and a screen shoot would it be possible for people to also post their savegame? Simply hit save right when you get the 1 minute warning about the giants going to sleep.

This way people can share their saves and see the strategies people used to get such high numbers. I'm fairly new to the game and barely reaching 3K on the 120 min games.

I find the biggest issue to scoring big tends to be luck. The later projects give huge bonuses which appear to be key to high prosperity but often times I find I don't have aspects to properly take advantage of them, or in some cases don't have the resource unlocked yet as I'm still new.

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Joined: Mon May 20, 2013 9:59 pm

Re: Top Scores

Post by Abynthe » Mon May 20, 2013 10:08 pm

1931, 30 minute game, post-patch.

6x4 tile villages surrounded by sea and a slightly larger desert one. Once the harbours start popping up you end up running around trying to control greed, but it's just about manageable in a 30m window.

edit: fix horrible imageshack link
Last edited by Abynthe on Mon May 20, 2013 11:05 pm, edited 1 time in total.

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Joined: Mon May 20, 2013 9:47 am

Re: Top Scores

Post by Shadowfox » Mon May 20, 2013 10:27 pm

60 min - 3840

6 Villages, 15 amb.

The first 45 min I spent upgrading the villages so I could get enough ambassadors for tier 3 plants/minerals and keeping the world peaceful. Last 15 min I just spammed high tiers in the villages going clockwise and boosting the prosperity as much as I could. Playing this aggresive obviously caused outbreaks of wars and hatred to the giants. I ran frantically around and tried to save the villages while keeping my giants alive.

tl:dr World peace for 45 min, Armageddon the last 15 min.

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Joined: Mon May 20, 2013 2:20 am
Location: France, Ile de France

Re: Top Scores

Post by Touriste » Mon May 20, 2013 10:55 pm

Abynthe, please do resize your image, it is not readable :)

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Joined: Tue May 21, 2013 12:44 am

Re: Top Scores

Post by Ahenian » Tue May 21, 2013 3:10 am

30 min, 1337 score

Strategy: 6 swamp villages situated on 3 islands so a pair of villages on each. Focus purely on technology with plants/minerals, no animals. Combining marble + marble and white willows together made it quite easy as long as you utilize the first project +15 tech bonus to either minerals/plants properly, destroy the ones which give food/wealth. Got both the achievements I was going for as well. :) The last 5 minutes got hectic as most of the upgraded projects required destroying another village and thus they lost the specialization midway as the timer ran out and started dropping below 150 prosperity, made it in the end though while running away from half of my villages.

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Re: Top Scores

Post by Nixitur » Tue May 21, 2013 3:13 am

Ahenian wrote:30 min, 1337 score
Ahenian wrote:1337 score
Ahenian wrote:1337
That's it.
I'm done.
You win the game forever.

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Posts: 200
Joined: Tue Feb 19, 2013 7:39 am
Location: Brisbane, Australia

Re: Top Scores

Post by JInFi » Tue May 21, 2013 9:52 am

i have updated the leaderboards up to this point. let me know if i missed you out.

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Joined: Mon May 20, 2013 4:06 am

Re: Top Scores

Post by smithay » Tue May 21, 2013 12:58 pm

Would you be up for a free play league table as well? I know it isn't strictly competitive but it is quite fun and requires some thought still.

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