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intimidating unlocks...

Posts: 16
Joined: Sun Jun 02, 2013 8:57 am

Re: intimidating unlocks...

Post by Kajikami » Thu Jun 06, 2013 1:20 am

I really didn't find getting all the unlocks to be too difficult. I played a 2h era and didn't pick up any ambassadors, so that I had 10 available at the 1 hour mark, and saved. I then loaded that save and played through a few different ways to unlock all the achievements.

Posts: 1
Joined: Sun Jun 23, 2013 9:02 pm

Re: intimidating unlocks...

Post by Johannes » Sun Jun 23, 2013 9:05 pm

Brilliant game, don't change anything.

Posts: 44
Joined: Mon Jun 10, 2013 1:50 pm

Re: intimidating unlocks...

Post by Yxklyx » Tue Jun 25, 2013 8:40 pm

Yeah, I think the locks are well balanced - doesn't need to be changed.

Posts: 2
Joined: Wed Jun 26, 2013 12:02 am

Re: intimidating unlocks...

Post by Orsiboy » Wed Jun 26, 2013 12:09 am

Can I please just send a big shout out to this games difficulty, I love the fact that its difficult to play and gets more difficult the better you get at it. I would never hack it cus that would feel like a waste of money, the challenge of unlocking everything (and the time it takes to complete it) is what I payed would be nice to have an ultimate free play style of play as a reward for unlocking everything, or a particularly difficult challenge.

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