60 Minute Forest/Swamp Challenges

Yxklyx
Posts: 44
Joined: Mon Jun 10, 2013 1:50 pm

Re: 60 Minute Forest/Swamp Challenges

Post by Yxklyx » Wed Jun 19, 2013 5:46 am

Well I barely got Gold in Forest with Orange/Sunflowers - wars and attacks were nearly too much to handle - especially when the wars were being fought on top of the Orange Trees. Is there a way to compel a village to attack a giant? I needed this to happen to reduce greed so as to prevent cities from being attacked/destroyed. Maybe I needed a better layout for the cities.

Also, can a city be destroyed if it's defense is about the same as the attacker's offense? I'm never sure if the attack will result in total defeat for the defender.

attached a save game file right when the first war struck - that war went fine as the defender was stronger.
Attachments
war.rsf
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Yxklyx
Posts: 44
Joined: Mon Jun 10, 2013 1:50 pm

Re: 60 Minute Forest/Swamp Challenges

Post by Yxklyx » Fri Jun 21, 2013 11:59 pm

So, for these challenges does it take into account only the ambassadors picked up by Giants or all the ones generated by towns?

Kajikami
Posts: 16
Joined: Sun Jun 02, 2013 8:57 am

Re: 60 Minute Forest/Swamp Challenges

Post by Kajikami » Sat Jun 22, 2013 1:22 am

Only the ones you pick up.

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